some more strict renaming rules were decided, breaking compatibility with old.For instance, a "bootleg" version is the original version with just one file changed. a lot of "common rom parts" were identified so different versions were just an add-on to the original ROM set, without repeating the data.When MAME evolved to try to emulate all machines as faithfully as possible and without any shortcuts it's just a ROM dump of the program code), with roms from all chips included. The main difference with, say a NES or Sega Megadrive emulator is that MAME is able to emulate a lot of different hardware, and the ROMs that you feed the emulator with is a ROM set (on NES/SNES. sometimes the emulator used the Yamaha YM chip from the popular Sounblaster / AWE64 to play the sounds of games which used similar YM chips.giving names to EEPROMS that weren't the most logical. hardcoding some game data / hardware color palette in the code.When MAME started, the aim was to make the classic games work on a "modern" machine.
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